Marble Madness
Platform: Commodore 64
Gametype: Undefined
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Description
A port of the arcade game. The idea is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock.

Awards
Happy Computer 
1986 - Best Coin-Op Conversion of the Year
Issue 04/1987 - #13 Best Game in 1986 (Readers' Vote)

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Description from the packaging:

Go ahead- Lose your marbles!!! The game that drove them crazy at the arcades now comes home. Same exciting gameplay, same blow-away graphics, sounds and music. A unique game experience that's crazy fun for everyone. Two players race to the goal line, or one player races against the clock. It's sports competition, kinetics and strategy.

Ultimate competition for 1 or 2 players. The object is simple. Race your marbles to the goal line, and don't let anything get in your way. It sounds easy, but it might just drive you nuts.

Spectacular animation.
Fantastic 3-D terrains are the raceways. Zany (but dangerous) enemies await your every turn. Avoid the deadly Steelies and the pounding hammers; watch out for hungry Marble Munchers; even surf a mechanical wave.

Intense action.
Marble Madness offer the ultimate in exciting non-stop action. It's not easy being a marble; make it to the Ultimate Race and you'll learn why.

Incredible madness.
Six different levels of raceways, each with an original music score. Each level has its own "personality" and creatures to contend with. Have a blast in the Silly Race, but remember, everything you know is wrong.


C64 version programmed by Will Harvey.
