Strike Fleet
Alternative title: Task Force 1990
Platform: Commodore 64
Gametype: Undefined
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Strike Fleet is the unofficial sequel to PHM Pegasus which was developed by Lucasfilm Games in 1987. But instead of simulating hydrofoils you can now command a complete fleet of war ships into several missions. These missions are related to political events that were of interest when the first version of the game was released in 1987. 

As captain of the fleet you can switch between different ships of your fleet and even command helicopters to support your mission.

Trivia

As the additional scenario "One for the Gipper" for the DOS release recreates a historical battle, a new ship class for the US side was added to the game for the sake of realism: the Charles F. Adams class of guided missile destroyers.

When playing on a Tandy 1000, the game features impressive use of the Tandy sound system for music and sound effects. When starting the game, the following message is displayed:

Please press the space bar until you hear a test tone, then press enter. For the best sound, connect the external audio output to your amplifier and pump up the volume!

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Description from the packaging:

Only 5 ships left…
And a dozen missiles headed your way.
You've lost 3 frigates, a destroyer and a pair of Seahawks. $2 Billion state-of-the-art hardware and hundreds of lives lost. The enemy has you in it's sights and a dozen Kingfish missiles are headed toward your fleet. You Ticonderoga class flagship is crippled. And the Phalanx system on your remaining destroyer is inoperative. Only quick thinking and decisive action can make the difference between decoration and court-martial.

Hunt down the enemy with phase-array radar and ultra long-range surveillance systems. Launch Seahawk, Lynx or Seasprite helicopters for remote targeting or anti-submarine warfare.
Choose from 10 individual missions or fight a gut-wrenching campaign spanning 4 separate conflicts. Today's hot spots- the Persian Gulf, the Falklands and the North Atlantic- are your theatre of operations.

Command your fleet from the Combat Information Center. Take control from the bridge of any vessel. Or strap yourself into hi-tech helicopters for a bird's eye view of the battle.
Configure your task force from a dozen different classes of vessels like Oliver Hazard Perry frigates, Spruance destroyers and Belknap cruisers. Deploy up to 16 vessels in your strike fleet.
Take out enemy subs with torpedoes and ASROC. Modern weapon systems include Phalanx auto-cannons, Harpoon, Exocet and Tomahawk cruise missiles.

Lucasfilm Games is a diverse mix of designers, programmers and artists with a wide range of backgrounds. Their dream is to create new kinds of entertainment experiences, uniting movies, computers and games.

Strike Fleet is their latest venture into real-world computer simulations. Noah Falstein, Ken Macklin and Larry Holland last teamed up for the naval simulation PHM Pegasus. Noah, Ken and Larry come to computer gaming from different perspectives, making it particularly fun to work together on Strike Fleet. Their interests include traditional games, prehistoric archaeology and fantasy artwork. They're already planning their next collaboration.


http://www.mobygames.com/game/c64/strike-fleet/trivia
