Flash Gordon
Alternative title: Captain Zapp  (US)
Platform: Commodore 64
Gametype: Undefined
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From the famous comic strip comes this multi-load action game. Flash has 3 distinct tasks to face, travelling through a desolate forest in the first, shooting or avoiding minions and avoiding the holes. The top half of the screen displays the action, while the bottom half displays a map.

The Cave of Barin is his target, with the aim of taking on Barin in combat using an array of punches and kicks. After this, Flash mounts a motorcycle and rides towards Ming, with guards to fend off and energy gates to pass through in order to replenish before finally taking Ming out.



Trivia

The Commodore 64 version was released in the US under the title Captain Zapp with all the other names, like Ming the Merciless and Prince Barin, being changed. This was probably to avoid paying King Features for the Flash Gordon character names a second time or perhaps Mastertronic only had permission to use the Flash Gordon characters in Europe.


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Description from the packaging  (Captain Zapp  US version) :

Twenty four hours to save the world! The evil Targ has targeted Earth with planet-killer missiles. To stop him destroying life as we know it, you must take the part of Superhero Zapp and foil the dastardly plot.

Targ must die if the Earth is to live. He carries the missile controls with him and only by destroying these can you hope to succeed. The start of your mission has not gone well. Your ship has crashed into the jungle on Targs world and instead of a nice simple dogfight and a good dose of orbital bombardment to solve the problem, you're gonna have to go get him the hard way.

If you can find Prince Gorams cave dwelling he may be able to help. At least he could provide you with some transport to get after Targ. First you will have to win his respect and that won't be easy. You don't survive on Targs world by being into pressing wild flowers and collecting teddy bears, after all!
Assuming you can pull that off, the final challenge will be to intercept Targ and his robot guards and blow him away before he can activate the missile controls. The guards can fly, are heavily armed and are definitely not members of the Zapp fan club. Their plans for you are short, but spectacular.
As in all the best challenges, time is short. In twenty four hours the Earth goes up in smoke unless you can do something fatal to Targ. The seconds are ticking away already...
