Quest of the Space Beagle_ The
Alternative title: "The Quest of the Space Beagle: The continuing adventures of Jupiter Mission 1999 Part II" -- Tag-lined title
Platform: Commodore 64
Gametype: Undefined
_________________________

A sequel to Jupiter Mission 1999, with the same basic gameplay elements - combining story telling, RPG and arcade action. In the Space Beagle, you're lost in a strange galaxy. As you try to get back home, You have many adventures. You battle other space craft, travel the Labyrinths of Kamerra, and eventually explore the entire known universe with authentic star maps as you try to find your way back home.


---


Description from the packaging:

Scott Lamb's Interactive Space Fantasy Adventure.
The sequel to Jupiter Mission 1999.
When the government agents knocked on your door early one morning (at the beginning of Jupiter Mission 1999) and rudely whisked you away in the starship Space Beagle, you had no idea of what was to follow. As the lone survivor of Jupiter Mission and the Earth's savior from an impending alien invasion, you unwittingly thought the worst was behind you. Slim chance! A mysterious beam has cast you into the nether reaches of space; cold, lifeless, forbidding. You long for the amenities of Mother Earth, which you had always taken for granted... until now!

The Quest of the Space Beagle: Three adventures in one!
Befriended by the Faunians, a peaceful race being invaded by the evil Gentuzians, they have decided that you must launch a pre-emptive strike against the Gentuzian homeworld. You must command 10 Faunian robot fighters against the Gentuzian battle fleet which outnumbers you four to one! It won't be easy; you'll need the right tactics and all the skill and patience you can muster.

Assuming you are successful and conquer the Gentuzians, they will want you to become their Emperor. The only thing you want is to repair the Space Beagle and get back home. But they are insistent creatures; refuse the crown, and you can forget leaving. Reluctantly you accept and, to prove your claim, they drop you into the Labyrinth of Kamerra! Find your way out, and they'll let you go home as Emperor of Gentuza. No problem, you think, until you soon realize that Kamerra is a cruel maze deficient of adequate food and oxygen, yet aplenty with dangerous pits and "Ardillian Whipstingers."
Shoot the Stars! Fortunately, you are able to save your game in progress every step of the way in Quest of the Space Beagle.

Your greatest challenge is about to begin. As you settle into the commander's chair of the Space Beagle, you set your sights for home! But which way? Before you spans 200,000,000 light years of Superclusters. On board is an authentic matrix computer calibrated to simulate the actual dimensions of the universe. You must identify the one Supercluster containing Sol, and hyperwarp from one end of space to another. Once you lock into the right Supercluster, you must find the Milky Way Galaxy, your assurance that Mother Earth is within reach, and home sweet home!
The Quest of the Space Beagle continues the monumental adventure begun with Jupiter Mission 1999, recommended, but not a prerequisite, to enjoyment of this program.

Space Battle Display
The Labyrinths of Kamerra
Hyperwarp Temporal imbalance Sensor Grid
Galactic Starmap Display
Playing Time: varies
Complexity: 9
Joystick required.
