Deflektor
Platform: Commodore 64
Gametype: Undefined
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Sequel : Mindbender

Description

The aim of the game is, to direct a laser beam towards a reciever. For this the player has several mirrors, whose angle (and therefore the direction in which the laser is reflected) can be changed.

To make the whole thing a bit more challenging there are also other objects on the screen: mines, "cells" (look like balls), polarisation filters, fiberoptic feed throughs, random deflectors and simplistic obstacles which block the beam. Every now and then enemies appear (the "Gremlins"), which alter the mirrors you have adjusted with effort. You can destroy these enemies with the fire button, if you position the cursor onto one (it is done easiest, when you get them on a mirror).

At the start of a level the way to the receiver is blocked by obstacles, which disappear, when all "cells" have been destroyed by the laser beam.

The laser is equipped with limited energy; if it is used up, the player will lose a life. As the energy is reducing constantly, the time which is available to finish the level is limited. Another possibility to lose a life is an overload of the laser. This happens, when the laser beam is reflected into the laser source, hits a mine or the laser beam is too long. If the state of overload is not resolved within a few seconds, you will lose a life.

Design

Each of the 60 levels has the size of one screen (no scrolling). Clear and well defined objects make for a good playability. The endless background music is nice... but endless - fortunately you can switch it of before the start.

Useless statistic information: Deflektor uses 15 of the 16 colours of the C64.

Controls

On the title screen
Key 1   / 2   = controls the game by joystick/keyboard. 
Key 3   / 4   = to switch music on/off. 
Key 5   = to start the game

in the game

Joystick 

The quadratic cursor is moved into the corresponding direction. 
If the cursor is placed over a mirror, the mirror turns in clockwise direction. 
If the cursor is placed over a mirror, the mirror turns in anti-clockwise direction. 
If the cursor is placed over the mirror turning monster, the monster will be destroyed.

Keyboard 
Key  ;   Cursor up 
Key /   Cursor down 
Key Z   Cursor left 
Key X   Cursor right 
Key Return + Key Z   Turns the mirror in clockwise direction. 
Key Return + Key X   Turns the mirror in anti-clockwise direction. 
Key Return  If the cursor is placed over the mirror turning monster, the monster will be destroyed. 
Key Q   to return to the title screen.

in the highscore list

This is only saved in the REMEMBER version. If you have reached a high enough number of points, you can enter the list by typing your name and confirming it by pressing RETURN. Only a maximum of 5 letters per entry is accepted.

Elements

Laser beam emitter - From here the laser is shot. You have three per level.

Laser beam receptor - This is where the laser beam needs to get to.

Walls - They can absorb or reflect the laser beam.

Polarisors - Let the beam through only in certain angles.

Prisms - Deflect the beam randomly.

Glass fibres - Divert the beam (you can only see the two ends).

Mines - If a beam is directed onto a mine for too long, the mine will explode. This costs a life.

Mirrors - Reflect the beam dependent on the angle of the mirror and can be turned.

Cells (balloons) - You need to make them all burst with the laser beam.


http://www.c64-wiki.com/index.php/Deflektor
