Rainbow Islands
Platform: Commodore 64
Gametype: Undefined
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Description 

Rainbow Island is the sequel of Bubble Bobble, but it has not much to do with it. Our hero is sent on exploration tour through the rainbow conutry. The task that await him here is: Up to the sky! To make it not too easy there are mayn funnily drawn enemies that give you a hard time. Fortunately, our hero is equipped with an umbrella, which can cast rainbows. With these rainbows you can which trap and elimintate your enemies. Furthermore the rainbows can be used to walk on and reach higher spots by using them as stairs or bridges. But you should not niggle for too long, as when the text "hurry" appears, the water level rises and your hero should take a flight and rescue himself as fast as possible on the uppermost platform. The whole plot spans over seven islands, of which each one surprises with new and funny graphics. Each of the islands is divided into four sections with an ultralarge end monster. 


Although the C64 version was shortened (only 7 islands instead of 10), it´s a well done remake of the original arcade version. Many finesses and surprises await the player, so that the game fascinates time and again. Magnificent sounds and graphics give the game its own spirit. All colors of the C64 were used for sprites and backgrounds. The screen is 2D and scrolls softly up- and downwards, also the controls are well-done. 


Keyboard: 
F7  = throw in coin (max. 5 Credits available, used for continuing the game and 2-player mode) 
F1  = one player 
F3  = two players (one after another with joystick in port 1) 
RUN/STOP  = pause on/off 
CLR/HOME  = end game (in pause mode) 



Three important items 

 Magic shoes: higher speed 
 Red magic potion: raises the number of rainbows that can be thrown (up to three) 
 Yellow magic potion: speed of the thrown rainbows is raised 



 By throwing down rainbows on your enemies from above, they transform into diamonds of different colors instead of the usual bonus items or extras. If you collect all seven of them, you get a big diamond after defeating the islands final boss. Furthermore, if you collect all big diamonds on every island, you get to see the true ending of the game: the islands citizens are rescued, turned back to humans and thank you very much.
 If you collect all seven small diamonds in a particular order, you get a big diamond for defeating the islands final boss and on top of that, a door appears. If you touch it, you get a permanent ability, e.g. wings on island number 4. If you image the screen divided vertically into seven equal areas you know where approximately a hit enemy has to land to produce a diamond of the required colour. 
 Stars explode when being touched and destroy all hostile characters. 
 On every island there is a secret room. How you get there... 
 Items can not only be picked up by walking over them, but also by throwing a rainbow at them. Additionally can a thrown rainbow reveal hidden items.






http://www.c64-wiki.com/index.php/Rainbow_Islands
