R-Type
Platform: Commodore 64
Gametype: Undefined
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At the start of the 22nd century the population of the earth has realized peace and wealth. And then THEY came. They came by an interdimensional pulse and descended on all types of lives, minerals and even electric devices. They were parasites and they rapidly multiplied. They have already completely destroyed the planets at the front and the earth is their next colonisation aim. They call themselves "Bydo". The only defence of the earth were up until now the "R-9" units, transdimensional hunters, which were equipped to attack the Bydo. None of them has ever returned. 	 

Speed: 208 km/sec. 
 Length: 16.2 m 
 Weight: 31.0 t 
 Height: 5.1 m 
 Wingspan: 10.8 m 	

The last chance of the earth is, to send out the last R-9 that is left - equipped with a new weapon arsenal, that possibly could destroy the Bydo once and for all. With this wonder of technology YOU will try to intrude into the empire and to destroy the "heart of the Bydos". . . 

"A desperate battle is fought in the endless and unknown dimensions of the universe, which are being contaminated and corrupted by an evil power. The evil power is the Bydo Empire, whose aim is the repression of the whole world. Its inhabitants are eerie creatures, whose direct sight already cause fear. But the humanity fights back and sends you to advance in an unimaginable highly modern spaceship, the R-9 fighter. Behind the control panel of this fantastic battle machine you are the last rampart of humanity against this enemy." 

The levels 

Stage 1 - The encounter 
 A strange huge creature guards the entrance to another dimension. 

Stage 2 - The living cave 
 In another dimension you meet with living walls, scattered spurs and wild creatures, monsters that only consist of bones and organs attack the intruders. 

Stage 3 - The huge battleship 
 You encounter a giant battleship that cruises between different dimensions. Its navigation computer is controlled by the Bydo. Course: earth! 

Stage 4 - Fortress at the front 
 You get to the remains of a fortress at the border to the realm of the Bydo. There are Bydo spurs everywhere. 

Stage 5 - The nest 
 Fight through a world full of water plants. Imperishable dragonlike beings with huge tusks wait to attack you. 

Stage 6 - The transport system 
 Bydo ressources are transported to a recycling factory in a huge pipe system and guarded by hunters. 

Stage 7 - A destroyed city 
 A once prospering city. But since the Bydo came, there is only chaos... 

Stage 8 - The heart of the Bydo empire 
 Balls of concentrated energy fly around in slimy organic matter. The Bydo mercilessly defend their leader. 

 Operation 

The movement of your R-9 fighter is controlled with joystick or the standard keys. The weapons are triggered by fire button. A short press releases the standard weapon, when the fire button is pressed longer, the so-called beam shot is charged (a penetrating laser). The longer the fire button is pressed, the more energy is contained in the beam, by letting the fire button go it will be shot. 

The weapons are modified and improved by shooting a power armor, which releases different items that need to be collected with the R-9. the first item, that is released, is a special weapon, the "Force", that can be docked and disconnected at the front or the back of your R-9 by pressing the space button. 
 In the Intro 
F1  starts the game 
 In the game 
The R9-Fighter is controlled by the joystick in controlport 2. 
Space  disconnect an connect the Force satellite. 
F7  Music on/off 
ShiftLock  pause 

 Schuss-Funktionen 

Force 

A pressing of the space button makes the Force module dock and disconnect. To shoot to the back you need to dock the Forbe module at the back of the R-9. Dock it at the front to be able to shoot to the front. 
 The Force moduke can be upgraded in three stages by collection laser crystals. The properties of the lasers differ depending on what type of laser crystal you collect. 
 If you don't dock the Force module to your R-9, then it will fire 3 or 5 shots when the R-9 uses its standard weapon, depending on the stage of extension. 

The Beam 

If you keep the fire button pressed, the energy of the beam will charge. The energy level of the canon can be seen in the beam display - the longer the display is, the stronger will the shot be that the canon fires. 

 Weapon system 

In the game you can pick up a variety of objects. 	Bonus Container, contains the following upgrades 
	Reflection-Laser-Crystal, laser is reflected on the walls 
	Anti-Aircraft-Laser-Crystal, a broader and stronger wave-laser 
	Ground-Laser-Crystal, energy discharges move along the wall 
	Homing Missiles, aim searching rockets 
	Extra Speed, raises the speed of the R9-Fighter 
	Shield Orbs, protects the R9-Fighter from above and below 

 Solution 
 Look out closely for formations and movements of the enemy, as they always repeat themselves at the same point. 
 If your fighter is destroyed you start again at on of 2-3 fixes places in the level! 
 Every end boss has a weak point. It flashes shortly when you hit it there. 
 Every end boss has a special sensitivity for a certain type of weapon and its use (Beam, short laser impacts, etc.). 
 
 Cheats 

Entering SUMITA into the highscore list as a cheat does not work with the C64 version. 

POKEs 
 ORIGINAL DISK-VERSION-(PAL) (tested) and ORIGINAL TAPE-VERSION-(v2) (tested) 
 type in the title screen where in turns the highscore list and R-TYPE are shown or during playing with cartridge or emulator 
 $3257 , $60 = collision query off 
 $3257 , $ad = collision query on 
 ORIGINAL TAPE-VERSION (v1-newer) (tested) and ORIGINAL TAPE-VERSION-(v1-older) (tested) 
 type in the title screen where the writing R-TYPE is shown or during playing with cartridge or emulator 
 $319c , $60 = collision query off 
 $319c , $ad = collision query on 
 You can also try the following to switch off the sprite collision in the disk version (not tested): 
 POKE 12887,96 
 SYS 32768 
 Be careful, in level 1 when facing the end boss, you should defeat it before it starts to walk over the screen.


http://www.c64-wiki.com/index.php/R-Type
