Black Bandit  (Preview)
Platform: Commodore 64
Gametype: Undefined
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Black Bandit
1988 Monster GFX

Status: Preview, Findability: 4/5
Coding: Robert V Torp
Graphics: Kristian K Larsen, Wayne Billingham
Sound: Bjorn Moos

A surprise finding for GTW of a title which we know very little about.

A bundle of disks were recently sent in 2007 to GTW from Wayne Billingham, and on these disks came this very game. A preview of a fairly complete looking title called "The Power of Black Bandit". Thanks to Skeletor for packing it up for GTW.

The game is a kind of Cauldron/Metal Warrior/Tusari type of game, or at least it reminds me quite heavily of those games for some reason. You control Craigh Blades who jumps around quite happily – but we’re not sure what else. We sadly know nothing about the game’s story at present.

We do however have credits, and this seems to have been a game done in Norway/Sweden. Wayne had this to shed on the game…

"While doing Bobby Bounce Back (For dynamic developments I think, with Chris Walsh)…..they were a new startup, getting games worked on ready for release (which never happened). 

I think they basically lined up peopple to work together, on the promise of releasing game and getting royalties..I think in all the time I worked on Bobby Bounce Back I got about 10quid for xmas. I met them for about 10 minutes at a computer show in london (met Chris for a few seconds…we sat down to wait for him, and he couldn’t find us..). 

Anyway.. 

They sent me a demo and asked if I could spruce up the artwork..but it didn’t get any further than that… (to be honest, I don’t think it was very good)…

I think dynamic developments vanished, though I’m sure the people are likely to still be “in the industry”.."

This particular demo seems quite big, and really it doesn’t seem like much more was required to finish it off. But the question remains about what happened to the complete game and does one exist?

As an additional extra, the preview comes with some graphic files as we found on one of Wayne’s disks. He did indeed start some graphics, which you can view by loading the panel file which is on the disk. This loads up in Firebird’s Graphic Editor, and gives a glimpse of some of the enhancements Wayne was attempting to make to the game.

It is not a fantastic game, but it is a nice title to find and preserve in GTW. Hopefully you will have fun exploring it, and in the meantime we hope to find out a lot more about this title… Maybe you know the developers we have listed?

Do you know more about this game?

Contributions: Skeletor

http://www.gamesthatwerent.com/gtw64/black-bandit/
