Bonzo  (1984 - Audiogenic)
Platform: Commodore 64
Gametype: Undefined
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(google translate, sorry)

Let's see, let's recap, barajemos and give back: A scrawny little game in which our goal is to collect all the jars full of gold (they have a P drawn ... I estimate that will address "balls" or something) taking care that the man-elephant does not touch us, because then we will die.

Why are men with elephant head? Or, better yet, why there are elephants walking upright? We do not know, but it does not matter because we are in the 80 and beat falopa hard, hard. Surely the developer spent the previous evening at the zoo, feeding the bugs completely catatonic ... and suddenly a gang beat him as they sang the hymn of Colon de Santa Fe. It is possible, and everything is possible if you look at it fondly.

The fat (ie, us) does not jump or shoot ... just have to keep it cornered elephants. And it is quite difficult, eh, not created. It is a very interesting game because it's not just action (in fact ... action has nothing or very little) but also has a lot of thinking ... It's a game that leaves you thinking ...

And here comes the other part of the story. You may have noticed (my readers are very intelligent) that the name of this game is "BONZO" ... and that means the word bonze? Since it refers to Buddhist monks, and the phrase "self-immolation" refers, in turn, the famous (and mad) type of protest is self-ignite as a way of subverting public order and claim for a higher ideal (the best known case, and that gave rise to the phrase is that of a Vietnamese monk who was incinerated in the streets of Saigon demanding greater openness and religious persecution -Sure- lower their Buddhist group).

If we collect all gold balls, our dear enemies elephants BECOME ASHES ...
