Skyfox II - The Cygnus Conflict
Platform: Commodore 64
Gametype: Undefined
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Pilot a starfighter on a variety of missions, from locating lost artifacts to destroying the enemy, in this early 1st-person shooter in space.

Trivia  (DOS)

Now this is trivia: Skyfox 2 has some of the best PC speaker music I've ever heard. I'm serious--go listen to it all the way through! It's good due to the clever use of pseudo-layering and arpeggios to simulate 2-3 voices at the same time. I actually prefer it over the C64 music (which actually has a sound chip).

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Description from the packaging:

The only ship fast enough, tough enough, elusive enough to carry on the Skyfox legend... And blow the federation enemies out of the galaxy once and for all.
Fastest Fox in Space.
Blast through asteroids at 9000 kilometers/second. Cut faster-than-light through the nullspace of wormholes. Reduce enemy fighters to stardust with Photon Pulse Bombs. Fire a barrage of Neutron Disruptors no ship can survive.

Galactic Duty Calls.
Massive attacks. Secret invasions. Dangerous missions put you face-to-face with deadly xenomorph fighters who fire with no questions asked.
Strategy Has Its Reward.
Plan your attack, set a course on the overview map and hit autopilot. When you reach your destination, blast the Xenomorph starbase into another galaxy.
No Time To Rest.
Bolt to the nearest starbase to repair serious damage. But move fast- enemy fighters could be attacking Federation starbases while you refuel.


http://www.mobygames.com/game/c64/skyfox-ii-the-cygnus-conflict
