Arac
Original title: Arac and the Arachnidroid
Alternative title: Spider-Bot  (US)
Platform: Commodore 64
Controller: Joystick
Genre: Platformer, Arcade
Gametype: Undefined
Release Year: 1986
Publisher: Addictive Games
Players: 1
Programmer: Paul O'Malley
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You're a robotic insect, leading a normally happy life in your robotic jungle, when some of your robotic cousins deside to chew through the nearby citadel. Unfortunately for you, they're threatening to chew right through the reactor core! Capture renegade insects to stop their damage, and use them later to perform tasks for you.

Trivia

One of the error messages inside the program is "Invalid sprite data, bucko!"

The coloring of the sprites of this game (each sprite uses only one color) suggest that it was originally developed for the Spectrum and then ported to other platforms.

Was marketed under Epyx's "Maxx Out!" series.

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Description from the packaging  (Spiderbot - US version) : 

A single spider droid remains in an electronic jungle teeming with robotic insects. A nearby citadel is minutes away from blasting a radioactive repellent into the jungle. And the native insects are getting restless...

The spider droid must transform into a hyper-mobile Spiderbot, scutter into the citadel and raid the destructive power source - "webbing" and caging insect traitors along the way. Only then will the jungle be safe from extermination. 

And it was just going to be another day catching robotic flies....

Yesterday the robotic ray was your friend, today you don't know who your friends are...

Fire your web to catch killer bugs. Then brainwash your hostages into changing sides.

Once caught, the Big Borer can be put to use gnawing passageways to the citadel.

Locate your exoskeleton and become Spiderbot. Then climb upwards, shooting radioactive webs. But don't hang out on the ceiling too long.
