Crime Stopper
Platform: Commodore 64
Gametype: Undefined
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The daughter of Millicent Hyacinth Sizemore, Cartier-Blanche Sizemore a construction heiress has been kidnapped and if she is not found by midnight then she will be murdered, so you, Al Clubs, a private detective has been given the job to find her. You must explore the city looking for clues and talk to people in your quest for the missing girl and you can use the subway to travel long distances around the city using a map to guide you. Crime Stopper: Murder at Midnight! is a text adventure where the screen describes your location and you type in commands with the keyboard to interact with your surroundings.

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Description from the packaging:

Murder at Midnight! 

It Ain't Easy Being a Private Eye in The Big City! 

You're Al Clubs, private eye, and you're three months behind in your rent. Your furniture wouldn't bring the price of a square meal and your secretary walked out on you last week. A telegram lies unopened on your desk. And the phone keeps ringing, and ringing, and ringing. Millicent Hyacinth Sizemore wants her daughter back, and she's willing to pay big. One catch: find her by midnight or she's dead! 

Sounds simple, but watch out. This caper has more twists than a Martini drinkers' convention! Clues are everywhere, if you know where to look. Along the way, there's even a murder or two. One of those might be your own if you're careless! And all the time there's the clock. You've only got a few precious hours- but you know this city inside and out. That's why she called you. Besides, you need the dough. 

Crime Stopper will keep you running until the wee hours!
