Star Wars  (Domark)
Platform: Commodore 64
Region: pal
Controller: joy
Genre: Shoot 'em Up, 3D
Gametype: Undefined
Release Year: 1986
Developer: Domark/Tengen
Publisher: Domark/Tengen
Players: 1
Programmer: Daniel James Gallagher, Ian Martin & Joe Booth
Musician: David Whittaker
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Star Wars is a conversion of Atari Games' first-person shoot 'em up based around the original Star Wars film.

You take on the role of Luke Skywalker, aiming to destroy the Death Star - which, as any fan knows, involves attacking the 'weak spot' near the exhaust. To even get to this you have to pass swarms of TIE Fighters. Complete the game and it loops back around at ever-increasing difficulty. The game uses vector graphics, which allow lots of action at high speed on comparatively slow systems.

Trivia

Arcade version
 The original coin-op Star Wars game was built using Ed Rotberg's incomplete spaceflight fortress assault game entitled Warp Speed. Add the joystick from his Military Battlezone and some licensed properties, and voila -- Star Wars! 

Commodore 64 versions
 
There were two licensed conversions of Star Wars: The Arcade Game for the Commodore 64. The first was a cartridge by Parker Brothers. This version used simple sprites for the TIE fighters and clusters of dots to represent the fireballs. Several years later, Domark put out a much more faithful conversion which used vector graphics for all the game elements. Unfortunately while it was quite accurate, it suffered from poor frame rates which often made it difficult to play. 
Packaging

 My hazy memory recalls: The front of the box contained an embedded LED that blinked slowly, like 
once every 3 seconds. I believe the LED was part of R2D2's head poking out of the top of the X-Wing. 
References to the game

 In the 1984 Christmas horror film Gremlins some of the Gremlin's can be seen briefly playing the original Arcade cabinet version of Star Wars. 
Rogue Squadron III
 In the Gamecube title Star Wars: Rogue Squadron III - Rebel Strike, the full version of Star Wars: The Arcade Game was an unlockable bonus feature. 

Boss-keys
 Resourceful programmer tricks #2: The function keys serve as multiple different functional boss-keys, information about the programmer, and other neat little functions -- way above and beyond a typical boss-key. Poke around the keyboard while the game is running and see what you find!

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Description from the packaging  (Br0derbund version) :

The excitement of the movie.
The challenge of the coin-op game.
Now on your home computer!

At last! The force is with your computer! Remember the excitement you felt when you first saw Star Wars?

Never before had space battles been so realistic. So furiously focused. Especially that last stomach-churning attack on the Death Star.

Remember? How could you possibly forget? There's never been an adventure quite like Star Wars.

Then came a coin-op game that captured the urgency and excitement- and made you part of the action.

Now Star Wars enters a new dimension. So get a firm grip on your controls. Because when you boot up this Star Wars, you'll think you've zoomed right into the middle of the movie itself.

Suddenly, you'll be Luke Skywalker, piloting your agile X-wing fighter as you attack the Empire's Death Star. It will call for every bit of skill and courage you can muster.

And more than courage or skill... may The Force be with you!

Now available for the first time in North America.
Based on the immensely popular movie and coin-op game.
Dazzling color and graphics.
Increasing levels of difficulty.
First outfight waves of deadly Tie fighters. When you reach the Death Star, you must survive devastating laser fire. Then plunge into the trench as you battle to reach the Death Star's only weakness!


http://www.mobygames.com/game/c64/star-wars
