Mr. Mephisto
Platform: Commodore 64
Gametype: Undefined
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Once dead, most people can look forward to going to heaven but getting there is a tough ask, especially when Mr Mephisto is determined to stop people by sending out his minions to stop anyone attempting the journey. You play one person trying to make it up to heaven by attempting to complete various levels with each one shown on one screen viewed from above at an elevated angle. You must climb up various downwards moving staircases trying not to fall off and avoiding minions as they move down the stairs. At the top of the stairs are various exits and items to collect and these items have to be picked up to open the exits. If you do fall off or touch a minion then you lose one of three lives and sent back to level one.

Mr. Mephisto was a video game originally developed and published for the Commodore 64 (C64) by Euro-byte. The C64 version was written by Dave Lucas with graphics by Graham Hunt.

Summary

The game consisted of a number of levels through which the player had to navigate to collect rings and then make it safely to an exit. A team of demons attempted to block the player's path. Contact with a demon resulted in instant death, and one or more scrolling staircases further hampered the player's progress.

Following success in the C64 market, Euro-byte commissioned a port of the game to the BBC Micro. However, no source code was available as the game had been coded in 6502 assembler directly into the C64's monitor program. The code was re-written from scratch. Eurobyte subsequently commissioned a version for the Acorn Electron, but this was never released.


http://en.wikipedia.org/wiki/Mr._Mephisto
