Metal Warrior 4 - Agents of Metal
Original title: Metal Warrior 4 - Agents of Metal  v1.2
Platform: Commodore 64
Gametype: Undefined
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Metal Warrior 4 - Agents of Metal V1.2

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Three weeks after the events of Metal Warrior 3, metal guitarists Joan (Phantasm) and Ian receive a call from another musician, inviting them to a meeting in a deserted farm. Things soon take a strange and ominous turn, and Ian finds himself on another adventure. His past experiences in the metal scene, and in his struggles against military conspiracy, are about to take on a new meaning as he is initiated into a mysterious order, the Agents of Metal.

MW4 follows the previously established action/adventure formula, following Ian in his transformation into Agent form, with some new twists and features. There are now three difficulty levels, which determine the character's resilience and his carrying capacity (in kg); new special moves for the action/fighting sequences; armor classes and upgrades; more interactive environments; a weapon reload mechanism; a stealth element, which rewards sneaking and non-lethal action; and save slots instead of a password system.

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Originally released in 2003, improved during 2004-2012
Compatibility: PAL/NTSC, selectable fastloader

Agent concept by Cadaver & Malekith
Programming, graphics and sound effects by Cadaver
Music by Aeuk, Ansgaros, Barfington, Cadaver, Cage, Crow, Desperado, Malekith, Neomancia, Tarantula, Warlord
Drivecoding info from Ninja, Doc Bacardi & MagerValp
Exomizer by Zagon
The fourth and final part of Metal Warrior series. Ian, the protagonist of the first game thought he had wielded a Gun for the last time, but after an otherworldly encounter he is compelled to become an Agent to hunt for the hidden truths..

V1.2 adds new fastloader, which improves loading speed and also supports IDE64, uses difficulty scaling from the GBA version, and brings back the classic MW1-3 mutant enemy. 


http://cadaver.homeftp.net/games.htm
