Rust'n'Steel
Platform: Commodore 64
Gametype: Undefined
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From the author:

"A long time I had the desire a Jump N Run Game after the great models Miner 2049'er, Jumpman, creating Mr. Robot etc.. 

However, I am always failed to develop a truly playable Engine. Ridiculous, right?

Although Rust'n'Steel is not really full of new, air-consuming and dizzying ideas, but that it does not have too. For me it's still great fun, as in the above Classics that level through to leap - if you do not advance the virtual neck breaks ...

Programming, graphics and level design: Marcus Wagner
Music: Andreas Bauerfeind
Programming: Machine language
Number of Levels: 22
Year of development: 2009
Special features: - fun and easy! ;-)"
