Warlock's Quest
Alternative title: Warlock  (US)
Platform: Commodore 64
Gametype: Undefined
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European version of Warlock ; some minor differences

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Warlock is a game which played much like Ghosts & Goblins. The player has to find the ancient relics which are needed in order to beat "The Unspeakable One". When the player kills enemy characters in the game they will sometimes drop powerups including vitality (health), power (magic), armor, treasure (points), and mystery (often bad things).

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Description from the packaging  (US) :

Walk Softly and Carry a Big Scepter.
Forget about that nap. Turn off the TV. Put away the potato chips. The Karna, that precious jewel which grants its possessor infinite power, has been stolen. To recapture it you'll face unfriendly ghosts, winged rodents, fire-breathing zombies and chomping piranhas. Be prepared. The Underworld is no place for a couch potato.

You quest will take you through twenty levels of clammy ruins, infested cemeteries and dangling skeletons. Equipped with only your wits and your scepter you'll defend yourself from as motley an assortment of ghouls, goblins and gobbling gargoyles as ever stalked a computer screen. Along the way you'll locate the eight magical objects that will guide and assists you. And you'll need all the help you can get. Because there at the earth's core you'll meet and do battle with He who has stolen the Karna. His evil is unspeakable. His power unimaginable. His name, unpronounceable. And he doesn't negotiate.
Saving the World in No Picnic.

This journey is not for the faint of heart. Or the faint of stomach. You'll actually hear scurrying spiders, slithering snakes and skulking spirits. You'll see the full-color, graphic reproduction of havoc, destruction, mayhem and devastation. Besides, the weather down there is terrible. But you have no choice. You alone have been selected. The fate of the world hangs on your joystick.
Have a nice day.
