Rock n' Bolt
Platform: Commodore 64
Gametype: Undefined
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Louie The constructor struts pieces to their location. The Girders are constantly moving back and forth. It is your job to lock them down, and then get back to where you started the level. There are 100 levels, and two types of levels. One is just locking down, the others you have to put them in a specific location. There are three levels of difficulty to choose from, you just get paid more the harder the level, and you have less time to complete the level.

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Description from the packaging:

You presented your bid. Dazzled the board. And clinched the big contract.
Now comes panic time.
It's an amazing 100-story puzzle of blueprints, bolts and beams. It'll take all the high-energy and high steppin' you've got to make it to the top.
The nuts and bolts of it all.

Before you awaits the construction world's most complicated, confused mess of mind-boggling blueprints, bolts, beams and girders.
You and you alone will have to figure it all out and put it all together. And, you don't have all day.
It's a dazzling, dizzying, incredibly exciting highrise challenge. All 100 floors of it.
You'll spin, leap and dance your way from beam to beam, puzzle to puzzle. Earn bonus wages and hire extra workers.
So, grab your hat and strap on your boots. You're about to discover how hot music and high energy can help fill a very, very tall order.
