Evolution  (1982 - Sydney Development)
Alternative title: "Sydney's Evolution"
Platform: Commodore 64
Gametype: Undefined
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Evolution is an arcade style action game with six levels where you need to evolve from an amoeba to a human. Each level is a different stage in evolution with it's own unique goals. The first level is the amoeba stage where you need to eat all the DNA on the screen while avoiding the spores, microbes, and antibodies that are trying to stop you. The second level is the tadpole stage. The tadpole needs to eat three flies to move on to the next stage while avoiding the very hungry fish. Next is the rodent stage, where you need to eat five blocks of cheese while avoiding the snakes. In level four you need to guide a beaver across alligator infested waters to retrieve sticks and build a dam. The fifth level is the gorilla stage, where your gorilla has to use coconuts to fight off monkeys that are trying to steel its orange stash. And finally is the human stage, where you have to use a laser gun to fight off mutants that are trying to take over the earth.

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Description from the packaging:

Only the Strong Survive.
The incredible new progressive game from Sydney.
You start as an amoeba trying to advance up the evolutionary chain to become human. To attain this goal you will have to go through a total of six distinctly different evolutionary steps. Do you have the instincts and reflexes to survive and evolve to a higher life form? Play the game to find out! Good luck!

Up to 99 levels.
Either keyboard or joystick control.
Written in machine language.
Colorful high-resolution graphics.
Keeps track of top ten scores.
Full convenience controls.
Arcade sound.
Even an intermission!
Created by Don Mattrick and Jeff Sember.
