Tracer Sanction_ The
Platform: Commodore 64
Gametype: Undefined
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As an interplanetary secret agent, you must roam the galaxy in your extremely fuel-conscious space ship (only 500 gallons to the nearest planet). Heaven knows what sort of engine your ship possesses, but as stars scroll past your cockpit you can hear what sounds like a very unhealthy motor-scooter in the background. 

There are some touches of dry humour, including an interminable queue of people that you can stand in for ever, never quite reaching the end. You'll also have some trouble with a certain crazed dwarf and some unstable stalactites -- at least if you go the way I did. A 'living tutorial' helps new adventurers get into the swing of things.

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Description from the packaging:

Distant worlds, dark alleys & home computers.
The Wing is an interplanetary criminal. Your adversary. The Condor is a mysterious, legendary bird. Your ally. Before you lies an entire galaxy. You must capture The Wing. But you haven't a clue where to begin looking. The Tracer Sanction offers an intricate collage of challenges. Chapters of intrigue. Trials and traps. Over eighty screens sparkle with style and select animation. The prose is direct, even simple. And, a greatly expanded vocabulary allows you to talk to the computer in plain English. And that means excellent entertainment excellent for both novice and advanced adventurer.

Dossier: The Wing
We'd like to describe the gentleman you're pursuing. Except we can't No on can. Your adversary is a virtual legend when it comes to maintaining a low profile. He never leaves a trail. Except for red herrings. He never makes a mistake. Ever. So, it's best you follow our advice: A "living manual" will be found at the head of the program. Allow it to teach you the fundamentals before proceeding. The Condor is your #1 ally. He may very well save your life. To tap his ancient wisdom, type "Help Condor." (Can be called upon only three times per game).

Finally, the Key Commands. Use them as a quick reference: N north, S south, E east, W west, D down, R right, L left, F forward, B backward, I inventory. Examine, Take, Get, Drop, Read, Turn, Push, Open, Talk, Close, Go.
