Vardan
Alternative title: Varidan
Platform: Commodore 64
Gametype: Undefined
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A 'Ghost 'n Goblins' type game. Often mistakingly called "Vardian" as the font used is somewhat confusing on the title screen where the "D" appears as "ID".

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(Google translate, sorry)

 Vardan, platform built by an Italian for Italvideo Srl. in 1988 where sightings of the giant bees and skulls that shoot projectiles Height little man.
The sprite of Vardan also holds a number of frames greater than two. And then the program of Frabetti is placed entirely in the RAM of the Commodore 64 so as not to cause the load, however, obtaining him another point in favor of the war as a function of the next-gen systems, thanks to the complex management algorithm dimensional machinery It expresses for redundancy on the X axis But wanting to enter into the game itself you must riscontrarvi level design usually woody. When jump to the block that moves left and right in the medieval moat miss if in competition in production times to be administered to videos on the edge of a half-thousandth as the horizontality of trivial conflicts Vardan him the ambition to be the best platform of all time contuttoché the Vardan remains far higher Dying Light also in the sound. Frabetti has estimated audio chipset known as the Commodore 64. It notes that he puts in the game of those who are available to mounting rumors that suddenly become structure, snapshots of the place where they originated but despite a limit of persistence - seven seconds looped - that tends to reduce the orchestras based SID educated by our.

Vardan is clearly a video game. You can tell that by moving the stick to one direction you look at the knight coherent answer, and it is amazing to see how the technology of the game have pushed forward imaginable in Vardan when we witness the miracle of the sliding side that updates to the limit the level of a systemic failing interruption The Order 1886, as well as all combinations of a stylish Sunset Overdrive, and starting the reader to the fantastic world of the interaction view; in 1988 the title of Frabetti, which obviously is within the school Capcom video games, can be completed in about nine minutes. But it will not happen, at least not right away: to get in position to clean up the haunted world of monsters and orcs will urgently draw up a survival strategy all'arcaicum that will mean one or more nights of extreme purification of the ego and therefore to ' Rise of the sixth day, and if still alive, it could happen that you get to impale the demon without even obtaining certificates of victory, at most an inscription which says that you have saved the world and we thank you. Yet you are widely decent, Vardan. In medieval times, when we were adventurers and your name was Willow, thrown in a box full of bad games on average you could even become a coin-op designed for the Commodore 64 and anoint the genre fiction.

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Description from the Packaging :

An epic adventure in the Middle Ages, against the wicked Holdarx.  A bright scenery of 5 levels and a trained Knight called Vardan are the ingredients for a quick and dynamic challenge at the last blood.
