Gorf  (Japanese Ultimax v. - 1983)
Platform: Commodore 64
Gametype: Undefined
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Japanese Commodore MAX version of Gorf.

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It has 4 levels like the C64 version, but is still a different version just like the WoW versions. 

The main differences are: 
- different title screen 
- you only have 3 spaceships 
- completely different (i.e. sometimes really crappy) sprites 
- in level 1 there is just the bonus Gorf but no further bonus ships 
- in level 1 the shield does not disappear when you shoot. 
- in level 2 you always start from scratch with the full set of enemies after being hit. 
- in level 2 the enemies don't shoot that often but move a lot. Altogether level 2 is much harder than in the C64 version 
- in level 3 you don't see how many enemies are left in the middle 
- in level 4 you don't see where you've already hit the flag ship
