Skyline Attack
Platform: Commodore 64
Gametype: Undefined
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Skyline Attack was the first game developed by Argonaut Games in 1984 and became a hit on the Commodore 64. It allowed players to fly across incredibly realistic outlines of major cities, protecting the world from alien invasion.


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Argonaut Games

Website: http://www.argonaut.com
Argonaut Software was founded in the mid-'80s by teenager Jez San as a software consultancy company. San developed his first game, Skyline Attack, for the Commodore 64 before creating the legendary Starglider, widely regarded as the first 3D game ever made. In 1993, Argonaut developed the Super FX chip, a 3D graphics accelerator for the Super Nintendo, as well as three games incorporating the new technology. One, Starfox becomes one of the best selling games of all time with over 4 million units sold. In 1997, Argonaut made a name for itself on PlayStation with Croc: The Legend of the Gobbos and moves into its new offices in Edgware. A year later, the company split into two separate studios, Argonaut Technologies and Argonaut Software. In 2000, Argonaut Games plc went public and floated on the London Stock Exchange.

Argonaut's success in the PlayStation generation looked to continue on with the announcement of the stunning Malice at Microsoft's Xbox unveiling keynote at CES 2001. However, the game was delayed for years, and while Argonaut continued to develop key software and staff up its operations (including the start-up and acquisition of several development teams such as LTStudios, Just Add Monsters and Particle Systems), but when Argonaut ran aground in 2004, many pointed to that game's troubled development time as a signpost for the company's impending demise. In October of 2004, Argonaut Games closed its doors, let go of much of its staff, and put itself and its studios up for sale. The company is now defunct.




http://www.gamespy.com/company/025/025343.html
