Spaceman Splorf - Planet of Doom
Platform: Commodore 64
Gametype: Undefined
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In the first of several planned Splorf outings, Mermaid and Andreas have played it safe by opting for their first project to be a 'simple' one-button arcade score chaser. But to be fair, there's more depth to Spaceman Splorf: Planet of Doom than you might initially realise. Sure, it has amazing graphics (the introductory cut-scene is worth the download alone), but Vanja has really gone to town with the 8-song soundtrack too, with the introductory theme borrowing from Battlestar Galactica, Star Wars, Hitchhikers Guide to the Galaxy and even Dune! Oh, and it has twin-SID support too for extra dopeness.

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Add to the mix some of the cutest animations and game graphics I've yet to see on a C64 and a full highscore system, and really there's very little more you could ask for. It's up there with C64anabalt, in my opinion, as a classic 1-button game. Despite the casual style (fire to thrust upwards, avoid borders and meteors, survive as long as possible), I find myself regularly going back for one more game - and I've been lucky to have been playing it for weeks already. It's a keeper.

If Vanja and Andreas can maintain the momentum and complete their next two planned projects (a Spaceman Splorf shmup and adventure) with the same attention to detail that they have employed here, then they'll be way on their way to the top of the C64 gamedev scene.


http://www.rgcd.co.uk/2016/02/spaceman-splorf-planet-of-doom-c64.html
