Misfortune
Platform: Commodore 64
Gametype: Undefined
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No prizes about where this game got it's inspiration. It's almost a Mayhem in Monsterland tribute.

That sounds harsh, but it's not meant that way. It's a great little game. First of all it's fast. Not lightning-fast like Mayhem, but much faster than your average C64 platformer. It's also polished, with colorful and varied graphics, and neat music to accompany the action.

It's got a little bit of Flimbo's Quest in it too (in the way you move back and forth in order to find the keys and deposit them in the treasure chest), as well as Great Gianna Sisters (in the way you headbutt platforms to get bonuses).

If you've got to criticize anything, that would be the ropey collision detection (difficult to shoot enemies) and blunt controls (in a game that requires a lot of dexterity).

Still, the game rises above such concerns and offers an addictive challenge for platform maniacs. It's also worth noting that this was done in the wilderness of the post-commercial C64 years, i.e. with no major company backing or anything.

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Loadstar #185, Loadstar #248



https://www.youtube.com/watch?v=dRhonttGpqA
