Turrican II - The Final Fight
Platform: Commodore 64
Gametype: Undefined
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Description 

In Turrican II - The Final Fight Bren Mc Guire is on the way to the border of our galaxy, together with his crew on the spaceship "Avalon I", into unknown areas from which nobody ever returned. During the briefing the Avalon meets a huge unknown battle cruiser. It directly attacks the Avalon with an unknown light weapon and switches off all defence and weapon systems. Seconds later alien mutants enter the Avalon and kill almost the whole crew. Only Bren Mc Guire survives by chance. When the attacker had left the ship, he goes to the "Turrican" combat suits, puts one on and swears "Revenge!". 

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Graphics and sound are both at its best. There are 11 levels, 3 of them are Shoot'em Up levels, where Turrican glides inside an orbital glider through the levels. The second to last level (5-1) reminds one a bit of the Alien movies by Ridley Scott. The level build-up is - as already in the first part - conceptionally done very well and has many hidden bonus rooms. 
some images from the game 	
an animation from the game 

The hero is steered by joystick in port 2 and the keyboard through 11 huge levels in 5 worlds. Turrican has 3 normal weapon systems, the multiple scatter shot, the laser and the bounce shot. These are activated or upgraded by extras that fly around or are hidden in bonus blocks. Additionally there are special weapons. 
 By pressing the joystick button for a long time, the surround flash is activated. It can be expanded by collecting extras. 
 With the space key you activate the power lines, which are limited but can be filled up with extras. 
 If you pull the joystick down and press the space key at the same time, Turrican turns to a wheel and can put down an unlimited number of bombs by pressing the fire button. 
 And finally there is a super weapon, which is triggered by activating the surround flash and pressing the space key. It can be used only once per life and cannot be collected as an extra. 
 The game is paused by pressing CTRL. 

 Cheats 

There are so many trainer versions that there is no need to enter pokes. If you have the originals, you should enter the pokes with the use of the corresponding cartridge (e.g. Action Replay): 
 POKE 3085,173 - unlimited time 
 POKE 19245,000 - unlimited lives 
 POKE 19319,000 - unlimited power lines 
 POKE 19476,234 - unlimited energy 

These pokes were tested with the tape version.


http://www.c64-wiki.com/index.php/Turrican_II
